Technical Animator - Furlong Turner Eye Institue - San Leandro - California - USA America
- By USA Jobs Bank -Career And Jobs-USA
- Published 11/12/2011
- Engineering Jobs , Jobs in United States America USA
Capcom Vancouver is growing! We have two unannounced projects in play. There is lots of work to be done! We need the help of smart, passionate and dedicated people to help us make our open world action games!
IS THIS YOU?
Does rigging up a character, prop or vehicle give you that warm fuzzy feeling? Do you love to figure out how to build innovative new rigs for animators? Are you constantly writing handy little scripts which make the lives of you and fellow artists that much easier?
If these questions have you nodding your head, then get with the program and contact us right away. You can be a big part of our content creation collective by taking on some crazy designs for two upcoming and very unique action titles.
Job Requirements
WHAT YOU NEED:
· 2 completed titles on PS3/Xbox 360 platforms or 2 years in film or television as a technical artist, technical animator or rigger
· Expert knowledge of Maya, as we'd like you to hit the ground running
· Excellent attention to technical detail with joint placement and weighting
· Finger on the pulse of new methods and techniques used to develop today's very best game visuals
· Strong communication and collaborative skills
· Team player with a positive attitude under pressure
· Strong time management skills
WHAT WOULD BE COOL:
· Previous experience as an animator in a production environment
· Scripting or programming experience, Python being especially handy
· Experience with facial setups and procedural facial systems
· Havok physics setup for characters and vehicles
· You love playing games as much as you do working on them
To apply for this position, please go directly to http://www.capcomvancouver.com/
We thank all applicants for applying, however, only those selected for an interview will be contacted.
Capcom Game Studio Vancouver is the newest member of the Capcom family and is a multi-project and multi-IP developer located in beautiful Vancouver, BC. Formerly known as Blue Castle Games, our studio has developed seven games in six years since it opened its doors in 2005.
We have two new AAA titles currently in development. Contact us now to see what all the excitement is about!
